![]() → New: Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +2/+2. Old: Summon two 2/3 Spirit Wolves with Taunt.→ New: Give a friendly minion +2 Attack and Charge. Old: 3 Attack, 2 Health → New: 2 Attack, 1 Health.Watermarks on cards shown below are not final. We’re also reverting nerfs for 36 cards rotating to Wild! There are five days between when the 20.0 patch goes out and when these cards rotate so, we’re expecting the Standard meta to be very interesting this weekend. Lastly, we’ve updated the Shaman Hero power to replace the Wrath of Air (Spell Damage) Totem with a new totem, Strength Totem, which gives a friendly minion +1 Attack at the end of your turn! That’s because, after taking time to consider community feedback, we’ve replaced the previously announced Core set versions of Stonetusk Boar and Bluegill Warrior with two brand new minions-Emerald Skytalon and Redgill Razorjaw! You might notice that the numbers for Basic and new cards have changed since we last shared the Core set breakdown. 31 new cards (20 Class cards, 11 Neutral cards).1 card returning from Hall of Fame (Shadowform).4 cards returning from Demon Hunter Initiate.4 cards returning from Ashes of Outland (4 Demon Hunter Class cards).55 cards returning from Wild (36 class cards, 19 neutral cards).52 cards returning from Basic (41 class cards, 11 neutral cards).88 cards returning from Classic (54 class cards, 34 neutral cards).Replacing Basic and Classic in Standard will be the new Core Set comprised of returning, reimagined, and completely new cards! The full breakdown is as follows: Set Rotation for the Year of the Gryphon will take place when Forged in the Barrens launches on March 30! Rise of Shadows, Saviors of Uldum, Descent of Dragons, Galakrond’s Awakening, Demon Hunter Initiate, Basic, and Classic will be rotating to Wild. ![]() We’re celebrating the launch of the Classic format by rewarding all players with one Golden Classic Card Pack just for logging in after the 20.0 patch has gone live! Read our announcement of the Classic format to learn more. Classic packs will now add to your Collection for the Classic format, as well as the Legacy set in Wild. The Classic format leaderboards will launch on March 30. patch of June 2014 (after we made a few important changes), with any and all balance changes since then reverted. Ready for some nostalgia? The Classic format invites players to craft decks and compete using Hearthstone’s original 240 cards as they were in 2014, the year that Hearthstone launched! When the patch lands on March 25, your entire collection of relevant Basic, Classic, and Hall of Fame cards will be mirrored and available for deck building in the Classic format-as they were in the 1. Frenzy: Give your other Minions +2/+2.Ĭlassic Format, Set Rotation, and the New Core Set Players with Battlegrounds Perks will have early access to Overlord Saurfang before the Hero is formally released on April 8.īarrens Blacksmith ( Golden Watermark is not final) Give +1 Attack to the next minion you buy this turn.Piloted Shredder has been removed from the Battlegrounds Minion Pool.Nitroboost Poison will be eligible for a full dust refund for 2 weeks after the 20.0 patch goes live. When evaluating Rogue's future weapon-centric archetypes, we want to position the play patterns around building up a weapon over multiple turns and fighting for board rather than the hyper-aggressive strategies seen in decks like Stealth Rogue. Gorehowl is a unique weapon which loses attack value instead of durability when attacking.Here is the full list of patch notes for the Hearthstone 20.0 update:ĭev Comment: We're moving Nitroboost Poison to 2 mana to reduce the amount of cheap burst damage available in Rogue and create a real cost for Corruption. To attack with a weapon, the Player must click and drag from the Heroes portrait to the desired enemy Hero or Minion. Weapons are located directly to the left of the character portrait during a match, when played. In special circumstances, a Priest is also able to equip a weapon by using Thoughtsteal or Mindvision to copy one of their opponents cards.Īlthough most Weapons are summoned from Weapon Cards,some weapons can also be the resulting effect from specific spells, minion s and also the Rogue Hero Power, Dagger Mastery. Weapons are currently only avaliable to Warrior, Paladin, Rogue, Shaman and Warlock. One exception to this rule is the Gladiator's Longbow which causes the hero to be immune to damage whilst attacking. When a Hero uses a weapon to attack a minion, the hero will take damage from the minion (unless the minion's attack value is 0). Weapons cannot be attacked directly by Minions, but there are a number of cards with effects that target an opponent's weapon.
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